Electronic Arts (ERTS) is scheduled to announce Q1 FY2009 earnings on 7/29/2008. 16 Analysts estimate revenue to be around $625.10 Million with a net loss of $-0.32 a share. Previous year actuals were $395 Million in revenue with a loss of $-0.22 a share. Based on estimates, revenue is expected to grow by an astounding ~58%, but the net loss is widening by an additional 45%.
I believe the average estimate on both earnings and revenue is a bit too low. The video game industry is the fastest growing segment within the entertainment business. Last year, video games revenues were significantly higher than the box office and home video sales. The streak continue, as the month of June recorded another stellar increase of 53% in total revenue. Even economic woes, gas prices, and inflation have not stopped the spending spree for video games. This trend is not expected to end and will continue in a sharp upwards trajectory as more great games and more consoles are sold in the next few years.
EA should definitely outperformed this quarter. With an increased focus on next-gen consoles, the average price point of games sold to consumers should have significantly increased. In Q1 2008, the previous generation consoles (PS2) and the PC made up a signification portion of the company’s revenue. New games for the PS2 & PC sell at $39-$49 while older titles go for $19-29. As more consumers migrate towards the newer consoles, the price point for new games increases to $49-59 and older games to $29-$39. With sales of newer games increasing, EA is effectively recording an additional 20% increase in sales for every game sold.
Games wise for the consoles, EA had 2 major releases with Battlefield: Bad Company and UEFA Euro 2008. Both games are expected to be a million unit seller by Q2. EA also distributed Rock Band to the European region and a new Wii version for the Americas. With the extremely high price point Rock Band commands, EA should be seeing once again significant growth in the top-line for their distribution division. For PC Games, EA released several new expansion for the Sims and the highly awaited Mass Effect RPG game. PC sales should see a spike in revenue from these new games, but because Mass Effect has already been released for X360, the spike should be relatively small. Finally, EA released several well received games in Q3 and Q4 FY2008. These games: Burnout Paradise, Army of Two, etc. continue to sell very well and will contribute greatly to both the top and bottom line.
EA’s other revenue streams continue to grow at an extraordinary pace. Cell Phone games have contributed more to the top-line than Nintendo DS games in Q4 2008. In-game advertising have begun to become more prevalent, and EA’s subscription service for Pogo.com is still signing on more and more customers.
Overall, all of EA’s business lines have performed very well in the past and this quarter should be no exception. In terms of profits, cost control is one key area. In the prior year, a large portion of the revenue came from licensed games or distribution contracts, services that command at most single digit margins. This year began with a renewed focus on internally owned properties. These internally owned properties have so far proven to be quite successful. In addition, as the restructuring continues and one time costs are factored out, EA should be seeing a very profitable fiscal year.
For Q1, my revenue estimates are $809.96 Million and a $0.01 EPS.
